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A strange question

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pluszak90
Novice
Novice


Joined: Mar 08, 2010
Posts: 4
A strange question

Hi there!
I am sure that this topic will probably make you all laugh but I really have to ask.
Have you ever hheard of any mods or axpansions to Sacrifice or to Scapex?
I mean other than maps and campaigns...
It would be very nice to see some new creatures or spells or even gods!

Post Tue Mar 09, 2010 10:08 pm 
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YogoMastah
Novice
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Joined: Mar 04, 2010
Posts: 2
Re: A strange question

pluszak90 wrote:
Hi there!
I am sure that this topic will probably make you all laugh but I really have to ask.
Have you ever hheard of any mods or axpansions to Sacrifice or to Scapex?
I mean other than maps and campaigns...
It would be very nice to see some new creatures or spells or even gods!

no there are no new creatures and other things T_T

Post Tue Mar 09, 2010 11:12 pm 
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Aztecas_SPM
Charlatan
Charlatan


Joined: Dec 06, 2009
Posts: 63
Location: Mexico/USA

Impressing IGN with its "wonderful land full of character and imagination", Sacrifice was the gaming site's choice for the best strategy game of 2000.[67] It was honored in the same year by European Computer Trade Show as the Best PC Game of the Show.[68] Since its release, Sacrifice has been one of PC Gamer's Top 100 Games for at least eight consecutive years.[58][69] Looking back at the history of real-time strategy gaming, Geryk pointed out that Sacrifice's "depth and originality" was unparalleled in the genre and often overlooked in favor of its graphics.[56] The staff of gaming site UGO shared a similar opinion, naming the game in 2009 as its eighteenth top strategy game of all time.[70]
Although Sacrifice was honored as a quality game, industry observers pointed out that its qualities were forgotten by most people; the staff of GamesRadar said the game was "practically invisible to the gaming public",[71] and according to Gillen, few remembered Sacrifice as the pioneer of the mouse-gesture control system, which was praised as revolutionary in Peter Molyneux's later game Black & White. Gillen further lamented that Sacrifice's release heralded the end of Shiny's forays into creative game development, as the company switched to producing more mainstream products, such as Enter the Matrix.[58] Despite receiving numerous calls for a sequel, Shiny said in 2002 that it would not produce one.[72] Seven years later, GamesRadar repeated the call for a sequel while proclaiming Sacrifice "one of the most underappreciated games of all time".


http://en.wikipedia.org/wiki/Sacrifice_(video_game)
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Post Wed Mar 10, 2010 5:04 am 
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